My background is in literature, theater, and screenwriting where I first began to learn the craft of storytelling. In 2006 I entered the triple-A videogame industry where I’ve held roles such as narrative designer, lead writer and narrative director. Over the years I’ve expanded my skillset to also cover to narrative design and IP- and franchise development, and I’m keenly aware of the challenges posed by games as a storytelling medium.
Since going freelance in 2017 I’ve continued to work with games, but I now also write for television, movies and comic books. Each medium presents its own set of unique challenges and opportunities, and the more I learn about the craft, the more humbled I am by the power of story and its capacity for affecting and transforming an audience.
A preteen horror TV show revolving around four twelve-year-old kids who find a strange cell phone connected to an insidious social media account. Written in collaboration with David and Elin Wramneby.
A terrible pandemic has brought the US to its knees. Lead a team of elite Division agents into a beleaguered Washington, DC, to restore order and prevent the collapse of the city.
Months after a bioweapon attack devastated New York City, the Division agents are the last hope of a United States struggling to hold itself together. During a mission gone horribly wrong, Division Agent Caleb Dunne’s partner is gruesomely killed and Dunne vows to track down the mysterious woman responsible. As he gathers clues to her whereabouts, he uncovers a grave threat to a nation already on the brink of total collapse.
Enter mankind’s greatest conflict with Battlefield 5 as the series goes back to its roots with a never-before-seen portrayal of World War 2. Lead your squad to victory with new ways to turn the battlefield to your advantage. Assemble your Company of customized soldiers, weapons, and vehicles then take them on an epic journey through the Tides of War. Experience the most intense, immersive Battlefield yet.
An Army pilot confronts a supernatural horror in this thriller in the tradition of Lovecraft’s At the Mountains of Madness and Coppola’s Apocalypse Now!
Hannah Vance believes her faith in God can survive anything. But when her helicopter is shot down behind enemy lines, she will fight and kill on an ever-more-savage battlefield, desperate for a way home. On the horizon, an evil waits for her–and freedom, of a sort.
Rush through waves of enemies on Starkiller Base with the power of your lightsaber in your hands. Storm through the jungle canopy of a hidden Rebel base on Yavin 4 with your fellow troopers, dispensing firepower from AT-STs. Line up your X-wing squadron from an attack on a mammoth First Order Star Destroyer in space. Or rise as a new STAR WARS hero – Iden, an elite Imperial special forces soldier – and discover an emotional and gripping single-player story spanning thirty years.
Experience the dawn of all-out war. Fight your way through epic battles ranging from tight urban combat in a besieged French city to the heavily defended mountain forts in the Italian Alps or frantic combats in the deserts of Arabia.
Discover a new world at war through an adventure-filled campaign, or join in epic multiplayer battles with up to 64 players, and adapt your tactics to the earth-shattering environments and destruction.
Follow Faith, a daring free runner, as she fights for freedom in the City of Glass in this reboot of the cult classic from 2008.
What appears to be an elegant, high-tech city on the outside, has a terrible secret hidden within. Explore every corner from the highest beautifully lit rooftops to the dark and gritty tunnels below.
Mirror’s Edge Catalyst raises the action-adventure bar through fluid, first person action and immerses players in Faith’s origin story as she fights for freedom within the City of Glass.
Leading up to the events of Mirror’s Edge Catalyst comes an exhilarating six-part comic prequel that delves into the backstory of Faith and her friends and allies.
When Faith meets Dogen, the city crime czar, she must choose who she wants to be in a world where surveillance is constant and everybody seems to only look out for themselves.
In this single player expansion to the original World in Conflict the player assumes the role of Lieutenant Romanov, an officer in the Soviet Army under the command of Colonel Vladimir Orlovsky.
Colonel Orlovsky also commands his own nephew, the idealistic Captain Nikolai Malashenko and old friend and jaded colleague, Major Lebedjev, a KGB officer attached to the battalion. The new missions are weaved into the existing single player campaign and serves to present the war from both sides.
The game is set in 1989 during the social, political, and economic collapse of the Soviet Union. Failing to achieve aid diplomatically, Soviet forces invade Western Europe and the Pacific Northwest region of the United States. The player assumes the role of First Lieutenant Parker, a United States Army officer who serves with the disgraced Captain Bannon, under the command of Colonel Sawyer.